Superpowers
you have are
8+ years of professional experience in Level Design on AA/AAA PC or console titles.At least one shipped title with substantial ownership of linear or semi-linear level design across a full product.Proven expertise in combat arena design for linear FPS or action titles — cover integration, enemy placement logic, approach vector design, and spatial pacing.Strong in Unreal Engine 5 — Blueprint scripting, terrain and landscape tools, performance-conscious layout practices.Experience leading or mentoring a Level Design team.Practical navmesh and AI navigation knowledge.Strong documentation skills.Proven cross-disciplinary collaborator.Excellent written and verbal English. You’re a rockstar
if you have
Background in linear tactical shooters or squad-based FPS games.Background in designi...