Job Description
Job Description
As a Senior Gameplay Animator on Splinter Cell at Ubisoft Toronto, you will be responsible for creating animations and animation systems for the Player Character and Non-Player Characters (NPC) in Third Person view.
What you’ll do:
- Create Third-person animations that follow the visual language defined by the Animation Director and respect game design constraints .
- Process and enhance motion capture data , which is used as a general foundation for our animation systems.
- Produce high-quality animations using keyframe animation as needed.
- Create Player and NPC animation solutions for basic locomotion, 3D navigation, combat behaviours , and scripted game moments .
- Fine-tune animation data with a high level of precision , as required by the game engine , with strong attention to detail.
- Export and integrate animatio...