Senior Level Artist

People Can Fly

Warsaw, Masovian Voivodeship, Poland
full-time
Posted June 08, 2026

Job Description

Job Description

  • To effectively produce playable levels based on Art directors vision and Level design needs with lead cooperation.
  • Creating world geometry and composition for levels in Unreal Engine.
  • Redesigning existing assets to new forms.
  • Blocking out modules and levels, creating first/proxy materials. 
  • Produce work within specifications and maintain workflow pipelines within given deadlines 
  • Model proxy assets.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner. 
  • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.

Qualifications

  • 5+ years in AAA console/PC game development including 3+ year in UE 
  • Strong portfolio showcasing playable levels with created geometry.
  • Experience and knowledge of industry-standard software packages for 3...