Technical Animator at Ubisoft Quebec

Ubisoft Entertainment

quebec, capitale nationale, Canada
Full-time
Posted June 14, 2026

Job Description

Elevate your animation career as a Technical Animator at Ubisoft in Quebec City. Collaborate with diverse teams to enhance performance systems for innovative games and refine animation systems.
In this key role, you will support motion capture, rigging, and facial animation systems, collaborating closely with animators and technical artists. Your deep understanding of animation principles will allow you to propose and implement creative tools that streamline workflows and validate animation assets effectively.
Key Responsibilities:
• Support motion capture and facial animation systems
• Collaborate on procedural animation rig development
• Analyze production demands to propose creative tools
• Validate technical aspects of animation assets
• Prototype and test animation systems in-engine
Requirements:
• Solid grasp of game engine animation workflows
• Deep knowledge of animation principles and anatomy
• Familiarity with Python or MaxScript for tools
...